#ifndef GAMERULEPAGE_H
#define GAMERULEPAGE_H

#include <QMainWindow>

namespace Ui {
class GameRulePage;
}

class GameRulePage : public QMainWindow
{
    Q_OBJECT

public:
    explicit GameRulePage(QWidget *parent = 0);
    ~GameRulePage();

    //重写绘图事件
    void paintEvent(QPaintEvent *event);

signals:
    void GameRulePageBack();

private:
    Ui::GameRulePage *ui;
};

#endif // GAMERULEPAGE_H
